Louise Jamieson

Team Coordinator/ 3D Environment Artist

I'm Louise! I'm the Team Coordinator and the 3D Environment Artist ^-^ I am a hard worker but I stress out a lot! Safe to say this will be a very stressful project eek!

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Sean Brooks

3D Weapons, Props and Mob Drops Artist

Hello I'm Sean. I model the creatures and do all the animations and rigging to my utter dismay. I promised myself I would never rig or animate another model yet here we are. Enjoy :)

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Hannah Taylor

Concept Design and UI Artist

I'm Hannah. I create all the Concept Art, the 2D Game Art and the UI/HUD. I am a keen participant in this group project and look forward to the final result. See you at the finish line!

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Jacob Clark

Programmer

Hey, I'm Jacob. I'm in charge of Implementation (Artwork, UI, Menu Screens, Models) and create upgrade systems, timers, weapon extras (Hoover Fire) and reworking.

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Joe Stewart

Programmer

Hello! I'm Joe and I am the programmer for the mini map and weapon extras (Slams, Knockback, Muzzle Flash etc.)

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Aaron Caddell-Allan

Programmer

Hey I'm Aaron and I'm a programmer. I do the player script and enemy spawns along with the projectiles, lighting and some cool music.

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Gaz Robinson

Academic Tutor

The Man. The Myth. The Legend. GAZ!!!!!!!!!!!!!